Project: Green Lantern / He-man Team up

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I was sitting at my desk at work one day and had an idea to mix up two of my favorite heroes of all time. The one and only Hal Jordan (Green Lantern) with the defender of Eternia himself, He-man. The premise behind the story would be simple. Sinestro’s yellow power battery has completed construction. He and his yellow corps had recently crippled the Green Lantern Corps’ central power battery on OA. The Guardians, along with Hal, decide it best to abandon the unsafe planet of OA and move the central power battery to a planet in another sector. Ganthet has heard stories of a peaceful planet of Eternia in a nearby sector that is home to a mysterious dark castle with a near-impenetrable barrier around it. The decision is made and the GL Corps along with the Guardians contact the Sorceress inside Grayskull. The Sorceress is in agreement and allows them to relocate the central power battery to Grayskull until it is repaired.

Meanwhile, Sinestro learns of the plan to move the battery and aligns himself with a powerful sorceror on Eternia. Enter Skeletor. Skeletor tells Sinestro of his plight with He-man and they combine their efforts to form a powerful force against He-man and Grayskull.

I’ll work on fleshing out the story a bit more, but I decided since I can never see ANY project to completion that I will focus on two alternate covers to the series, namely a cover that showcases Sinestro and Skeletor, and one that has Hal and He-man.

At the suggestion of my buddy Chonny, I’m going to be taking a different approach for Sinestro and Hal. To fit with the style of Eternia, I’ve elected to remove the heroes from their typical spandex gear and put them in more of a MadMax-esq steampunk outift. I’ve started with Sinestro.

Sinestro

3 Comments Add yours

  1. Chad says:

    So you’re sitting around at work with nothing to do but make awesome mashups of comic bookey goodness. Don’t tell Scotty P.

  2. mattregnier says:

    When you think about all the time we wait for maya to start, worldbuilder to load an entitygroup, batch exporter to run, preproc to load, etc…yah I have all sorts of time on my hands to stare at the things on my desk and come up with stuff 🙂

  3. mattregnier says:

    When you think about all the time we wait for maya to start, worldbuilder to load an entitygroup, batch exporter to run, preproc to load, etc…yah I have all sorts of time on my hands to stare at the things on my desk and come up with stuff 🙂

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