GDC 2012 – Friday Recap

FRIDAY Uncharted 3: Outsourcing with Naughty Dog and Xpec This was an incredible talk (to those of us dealing with Outsource partners). Main take-aways were they have too much management between the artist/outsourcer. Not an ideal situation. Outsourced entire level designs.  Highbar established in-house for first part of level, then iteration happened on their end….

GDC 2012 – Wednesday Recap

Another great round of talks today. I spent a good deal of the day in meetings, but attended two fantastic sessions. One was from the company that bought the failed APB game. APB monetization challenges hailand rising APB reloaded fallen earth UGC – assisted publishing reloaded games platform@reloadedinc.com sword of new world freetoplay they own…

GDC 2012 – Tuesday Recap

Key takeaways Hansoft dependency tracking = suck Tuesday-Techart Bootcamp powershell .net modules integrated xaml remove SQL database interaction com interface! for working with excel /photoshop Rob from Bioware pay technical debt automate crash/errors mandatory and thorough code review single point for review/dictator Seth cohesion/collaboration at team lvl guide teach measure trust jason Hayes volition working…

One year ago next month…

Now first let me say that I rarely quote myself, but occasionally I spout something that after reading I’m proud to say I wrote it. Today was one of those occasions. A co-worker had asked me what I think of the recent changes at work. This was my reply. “I am a hopeful optimistic. Life…

Blurring the Line: Cutscene vs. Gameplay

http://www.gamasutra.com/blogs/PascalLangdale/20101115/6440/Whats_missing_from_cutscenes.php interesting article discussing interaction of cutscenes and conveyance of emotion.

Almost Turkey Day…

wOOt!  The countdown to Turkey day begins.  Going to visit friends in Jersey. Yeah go ahead snicker…we get that alot. Evidently when you tell someone you are going to visit New Jersey their first response is usually a snicker or a giggle or a wth. Well I have no idea what they are talking about….

sugarpy

some cool stuffs from chad http://www.sugarpy.com/ guy is doing some cool work with graphical nodes in python

Large Posting Updates!

I finally merged over all my posts from the old blog. Consolidating everything to one place for all my ramblings. mattregnier.blogspot.com is dead. all hail !revolution! Anywho just check back here in the future for any updates.